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'''Arcueid'''
'''Arcueid'''


*
*+Start with +10 firepower
*+Co zone effect +10 defense
*+COP +90 firepower
*+SCOP +390 firepower
*-COP is her risky card
*-Long power meter
*-SCOP can rekt for 1 turn


'''Michael'''
'''Michael''' A/S (Support)


*
*+Start with Regen +2HP per turn
*+Co zone effect +40 firepower
*+COP Heal +5HP
*+SCOP Spawn random units on cities
*-His Regen can be a pain to deal with
*-COP can heal half of his units HP
*-SCOP can spawn random units so he can grab an hordes
*-Long power meter


'''Akiha'''
'''Akiha'''
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*
*


'''Shiki Ryougi'''
'''Shiki Ryougi''' A/SS (Offensive)


*
*+Start with +30 firepower
*+Co zone effect +20 defense
*+COP +50 firepower
*+SCOP chance to instant kill a unit with higher luck damage
*-SCOP is her only ace card


'''Miyako'''
'''Miyako''' SS/SSS (Offensive)


*
*+Start with +60 firepower & +30 defense
*+Co zone effect +30 defense
*+COP +70 firepower & +160 counter
*+SCOP +170 firepower & +500 counter
*-Her powers with counters can slap you back so hard you probably start flying
*-Long power meter
*-Short Co zone
*-Don't try to provoke her too much


'''Shiki Nanaya'''
'''Shiki Nanaya'''


*
*+Start with +25 firepower
*+Co zone effect +30 defense
*+COP Can do double attack & double damage
*+SCOP chance to instant kill a unit with extreme high luck
*-SCOP can say bye bye to your unit then
*-Long power meter


'''Cu Chulainn (Lancer)'''
'''Cu Chulainn (Lancer)''' A/SS (Balance)


*
*+Start with +20 firepower
*+Co zone effect +20 defense
*+COP debuff units firepower & luck -40
*+SCOP chance to instant kill with high luck damage
*-Short CO zone
*-Long power meter


'''Souichirou''' SS/SSS++ (Offensive)
'''Souichirou''' SS/SSS++ (Offensive)
Line 233: Line 267:
*-COP can be spamable
*-COP can be spamable


'''Heracles (Berserker)'''
'''Heracles (Berserker)''' SS/SSS (Offensive)


*
*+Start with +70 firepower
*+Co zone effect +60 firepower
*+COP +90 firepower
*+SCOP deal -8HP global
*-lose -10 defense
*-His Powers are scary to face him
*-He is just Grimm with extra firepower boost with global damage


'''Shirou''' S+/SSS (Offensive)
'''Shirou''' S+/SSS (Offensive)
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*-Powers are spamable
*-Powers are spamable


'''IIIyal'''
'''IIIya''' A/SS (Balance)


*
*+Start with +30 firepower
*+Co zone effect +40 defense
*+COP +90 defense & +80 damage reduce
*+SCOP +180 firepower
*-SCOP is her ace card
*-COP can pretty much been a tank for 1 turn
*-Short Co zone
*-Long power meter


'''Medea (Caster)'''
'''Medea (Caster)''' S/SS (Support/Offensive)


*
*+start with +35 firepower
*+Co zone effect +20 defense
*+COP call in Partisan on cities
*+SCOP +200 firepower
*-COP can make a hordes of partisans
*-SCOP can pretty much smack someone with her RULE BREAKER!
*-COP spamable
*-Short CO zone


'''Sasaki (Assassin)'''
'''Sasaki (Assassin)'''
Line 258: Line 312:
*
*


'''Medusa (Rider)'''
'''Medusa (Rider)''' SSS++ (Offensive)


*
*+Start with +50 firepower & +2 movement applies on vehicle based type units
*+Co zone effect +40 defense
*+COP deal -1HP global & it will stun them
*+SCOP deal -8HP global
*-SCOP is her scary ace card
*-COP can make your day worse
*-Long power meter
*-A superior version of Jess who doesn't have good air or naval firepower
*-Might able to outclass vanilla or any custom co's powers if they underestimated her


'''No Name (Archer)'''
'''No Name (Archer)'''
Line 274: Line 336:
*
*


'''Diarmuid (ZeroLancer)'''
'''Diarmuid (ZeroLancer)''' A/S (Offensive)


*
*+Start with +20 firepower
*+Co zone effect +40 luck
*+COP increase movement +3
*+SCOP +60 firepower & attack twice
*-Short Co zone range
*-COP can speed up his units faster
*-SCOP can make double damage on his turn


'''Shinji''' C/B (Balance)
'''Shinji''' C/B (Balance)
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*+SCOP full heal & +100 firepower
*+SCOP full heal & +100 firepower
*-Short Power meter
*-Short Power meter
*


'''Leysritt'''
'''Leysritt''' A/S (Offensive)


*
*+Start with +30 firepower
*+Co zone effect +20 defense
*+COP +40 firepower
*+SCOP +90 firepower
*-COP spamable


'''Taiga''' SS+/SSS++ (Offensive)
'''Taiga''' SS+/SSS++ (Offensive)
Line 303: Line 374:
*-Long power meter
*-Long power meter


'''Rin'''
'''Rin''' SS+/SSS+ (Offensive)


*
*+Start with +45 firepower
*+Co zone effect +30 defense
*+COP +60 firepower & grant direct & indirect range +3
*+SCOP +150 firepower & +100 defense
*-Short Co zone
*-COP allow her to harass units from 3 tiles alway
*-Long power meter


'''Sakura'''
'''Sakura''' SS/SSS++ (Offensive)


*
*+Start with +50 firepower
*+Co zone effect +40 defense
*+COP Heal +7HP
*+SCOP +190 firepower & +150 defense
*-Short Co zone
*-Long power meter


'''Luviagelite'''
'''Luviagelite''' SS/SSS++ (Offensive)


*
*+Start with +50 firepower & +40 income gain
*+Co zone effect +25 defense
*+COP +80 firepower & +40 defense
*+SCOP +250 firepower & +140 defense
*-Don't wanna mess with her if her powers are on
*-Short Co zone
*-Long power meter


'''Gilgamesh (Archer)''' SS/SSS++ (Money Maker/Offensive)
'''Gilgamesh (Archer)''' SS/SSS++ (Money Maker/Offensive)

Revision as of 13:37, 31 October 2023

Nasuverse created by Knightlord07

Downloadable Mod link here https://drive.google.com/file/d/1i1bSSqae7Gg7GVobJgascbuXI7sbGHni/view

This mods bring Type Moon fan favourite series such as Tsukihime/Melty Blood & Fate Series with 43 co's in total

Info

This is one of the mods I was thinking about releasing this year Halloween (2023) so I was like "I want to bring VN & Fighting games into AW style that I actually own Type Moon Manga (comic books) I did own from my Overseas trip years ago, still it one of favourite well known series!"

Rosters

List of COs & factions
Tsukihime/Melty Blood Fate
Sion Shirou
Satsuki Medea (Caster)
Arcueid Bazett
Akiha Rin
Aoko Artoria (Saber)
Shiki Tohno Souichirou
Riesbyfe Diarmuid (ZeroLancer)
White Len Medusa (Rider)
Michael Luviagelite
Wallachia Leysritt
Nrvnqsr Cu Chulainn (Lancer)
Neco Arc Heracles (Berserker)
Neco Arc Chaos IIIyal
Ciel Sasaki (Assassin)
Hisui No Name (Archer)
Kohaku Kirei
Kouma Shinji
Len Taiga
Shiki Ryougi Sakura
Miyako Gilgamesh (Archer)
Shiki Nanaya Artoria Lily (Saber Lily)
Artoria Alter (Saber Alter)

* Locked by default.

Strength & Weakness +/-

Sion B/A (Offensive/Support)

  • +Start with +20 firepower
  • +CO zone effect +25 defense
  • +COP deal -4HP global damage
  • +SCOP lifesteal 300% & +90 firepower
  • -I hope anyone like to eat her COP for meals
  • -SCOP need to watch out for it!
  • -Short CO zone
  • -Moderated power meter

Riesbyfe A/S (Defensive)

  • +Start with +30 defense
  • +CO zone effect +20 firepower
  • +COP +60 defense
  • +SCOP +80 defense & +400 counter
  • -Long power meter
  • -Short CO zone
  • -Her Powers make her units into walls (Make sure you don't want to punch them)
  • -SCOP can really really hurt from her units

Satsuki SSS++ (Offensive)

  • +Start with +50 firepower
  • +Co zone effect +40 firepower
  • +COP 140% lifesteal & +30 firepower
  • +SCOP 280% lifesteal & +60 firepower
  • -COP can be spamable
  • -Can pretty much rekt anyone

White Len A/S (Offensive)

  • +Start with +40 firepower
  • +Co zone effect +20 defense
  • +COP Lifesteal 80% & +30 firepower
  • +SCOP deal -3HP global damage, turn weather into snow for 1 turn & units are unaffected by snow weather effect
  • -COP can be spamable
  • -SCOP can ruin your day

Arcueid

  • +Start with +10 firepower
  • +Co zone effect +10 defense
  • +COP +90 firepower
  • +SCOP +390 firepower
  • -COP is her risky card
  • -Long power meter
  • -SCOP can rekt for 1 turn

Michael A/S (Support)

  • +Start with Regen +2HP per turn
  • +Co zone effect +40 firepower
  • +COP Heal +5HP
  • +SCOP Spawn random units on cities
  • -His Regen can be a pain to deal with
  • -COP can heal half of his units HP
  • -SCOP can spawn random units so he can grab an hordes
  • -Long power meter

Akiha

Wallachia (Zepia) B/A (Support)

  • +Start with 50% lifesteal when attacking
  • +CO zone effect +20 firepower
  • +COP -4HP global & heal +4HP to his units
  • +SCOP 150% lifesteal & +90 firepower
  • -COP can turn the tide for him
  • -SCOP can be dangerous about it

Aoko

Nrvnqsr S/SS (Offensive/Support)

  • +start with +40 firepower
  • +Co zone effect +20 defense
  • +COP spawn in random ground units
  • +SCOP +200 firepower & +50 defense
  • -COP can call in more reinforcements if he has more cities under his controls
  • -SCOP can destroy anything

Shiki Tohno A/SS

  • +start with +15 firepower
  • +Co zone effect +15 defense
  • +COP +60 firepower
  • +SCOP chance to instand kill a unit with high luck damage
  • -Not scary to face him
  • -SCOP pretty much RNG god praying time
  • -Long power meter

Neco Arc SS/SSS++ (Money Maker/Horde)

  • +Start with +20 firepower
  • +Co zone effect +20 defense
  • +COP receive whooping 500% of your current funds plus -20% discount
  • +SCOP allow units to act again, build on cities & -70% discount
  • -Long power meter
  • -COP can just make more buru nyu money
  • -SCOP is a dead set game!

Neco Arc Chaos S/SSS (Offensive/Support)

  • +Start with +40 firepower
  • +CO zone effect +50 firepower
  • +COP debuff opponent units firepower & luck -40
  • +SCOP +350 firepower
  • -He start with -30% of income so you have relay on infantries capture more props to earn more funds
  • -Cannot afford stronger units
  • -SCOP his super ace card
  • -Can rekt anyone

Kouma

Ciel

Hisui

Kohaku

Len

Shiki Ryougi A/SS (Offensive)

  • +Start with +30 firepower
  • +Co zone effect +20 defense
  • +COP +50 firepower
  • +SCOP chance to instant kill a unit with higher luck damage
  • -SCOP is her only ace card

Miyako SS/SSS (Offensive)

  • +Start with +60 firepower & +30 defense
  • +Co zone effect +30 defense
  • +COP +70 firepower & +160 counter
  • +SCOP +170 firepower & +500 counter
  • -Her powers with counters can slap you back so hard you probably start flying
  • -Long power meter
  • -Short Co zone
  • -Don't try to provoke her too much

Shiki Nanaya

  • +Start with +25 firepower
  • +Co zone effect +30 defense
  • +COP Can do double attack & double damage
  • +SCOP chance to instant kill a unit with extreme high luck
  • -SCOP can say bye bye to your unit then
  • -Long power meter

Cu Chulainn (Lancer) A/SS (Balance)

  • +Start with +20 firepower
  • +Co zone effect +20 defense
  • +COP debuff units firepower & luck -40
  • +SCOP chance to instant kill with high luck damage
  • -Short CO zone
  • -Long power meter

Souichirou SS/SSS++ (Offensive)

  • +Start with +50 firepower
  • +Co zone effect +40 defense
  • +COP +80 defense
  • +SCOP +350 firepower
  • -Short CO zone
  • -SCOP is the only way he can show what the true meaning of pain!
  • -COP can be spamable

Heracles (Berserker) SS/SSS (Offensive)

  • +Start with +70 firepower
  • +Co zone effect +60 firepower
  • +COP +90 firepower
  • +SCOP deal -8HP global
  • -lose -10 defense
  • -His Powers are scary to face him
  • -He is just Grimm with extra firepower boost with global damage

Shirou S+/SSS (Offensive)

  • +Start with +60 firepower
  • +Co zone effect +25 defense
  • +COP +50 firepower
  • +SCOP +250 firepower
  • -Short CO zone
  • -Powers are spamable

IIIya A/SS (Balance)

  • +Start with +30 firepower
  • +Co zone effect +40 defense
  • +COP +90 defense & +80 damage reduce
  • +SCOP +180 firepower
  • -SCOP is her ace card
  • -COP can pretty much been a tank for 1 turn
  • -Short Co zone
  • -Long power meter

Medea (Caster) S/SS (Support/Offensive)

  • +start with +35 firepower
  • +Co zone effect +20 defense
  • +COP call in Partisan on cities
  • +SCOP +200 firepower
  • -COP can make a hordes of partisans
  • -SCOP can pretty much smack someone with her RULE BREAKER!
  • -COP spamable
  • -Short CO zone

Sasaki (Assassin)

Medusa (Rider) SSS++ (Offensive)

  • +Start with +50 firepower & +2 movement applies on vehicle based type units
  • +Co zone effect +40 defense
  • +COP deal -1HP global & it will stun them
  • +SCOP deal -8HP global
  • -SCOP is her scary ace card
  • -COP can make your day worse
  • -Long power meter
  • -A superior version of Jess who doesn't have good air or naval firepower
  • -Might able to outclass vanilla or any custom co's powers if they underestimated her

No Name (Archer)

Bazett

Kirei

Diarmuid (ZeroLancer) A/S (Offensive)

  • +Start with +20 firepower
  • +Co zone effect +40 luck
  • +COP increase movement +3
  • +SCOP +60 firepower & attack twice
  • -Short Co zone range
  • -COP can speed up his units faster
  • -SCOP can make double damage on his turn

Shinji C/B (Balance)

  • Start with +10 firepower
  • +Co zone effect +20 defense
  • +COP +70 firepower
  • +SCOP full heal & +100 firepower
  • -Short Power meter

Leysritt A/S (Offensive)

  • +Start with +30 firepower
  • +Co zone effect +20 defense
  • +COP +40 firepower
  • +SCOP +90 firepower
  • -COP spamable

Taiga SS+/SSS++ (Offensive)

  • +Start with +50 applies on directs units
  • +Co zone effect +40 defense
  • +COP +60 firepower, +50 defense applies on direct units & +80 counter
  • +SCOP +180 firepower, +80 defense applies on direct units & +320 counter
  • -Her d2d doesn't applies on indirect units
  • -She is just Max if Infantries was favour to him!
  • -SCOP allow her anger of her TIGER SPIRIT!
  • -Her Powers can just slap really hard
  • -Long power meter

Rin SS+/SSS+ (Offensive)

  • +Start with +45 firepower
  • +Co zone effect +30 defense
  • +COP +60 firepower & grant direct & indirect range +3
  • +SCOP +150 firepower & +100 defense
  • -Short Co zone
  • -COP allow her to harass units from 3 tiles alway
  • -Long power meter

Sakura SS/SSS++ (Offensive)

  • +Start with +50 firepower
  • +Co zone effect +40 defense
  • +COP Heal +7HP
  • +SCOP +190 firepower & +150 defense
  • -Short Co zone
  • -Long power meter

Luviagelite SS/SSS++ (Offensive)

  • +Start with +50 firepower & +40 income gain
  • +Co zone effect +25 defense
  • +COP +80 firepower & +40 defense
  • +SCOP +250 firepower & +140 defense
  • -Don't wanna mess with her if her powers are on
  • -Short Co zone
  • -Long power meter

Gilgamesh (Archer) SS/SSS++ (Money Maker/Offensive)

  • +Start with +60 firepower
  • +Co zone effect +30 defense
  • +COP add 350% to your current funds
  • +SCOP deal -6HP global damage
  • -SCOP can be scary about it
  • -COP can just grab more funds to be rich & afford stronger units

Artoria (Saber) A/SS (Offensive)

  • +Start with +40 firepower & +30 defense
  • +Co zone effect +20 defense
  • +COP +50 firepower
  • +SCOP deal -7HP global
  • -Do you really want an Excalibur at your face?
  • -She demand you to make some food!
  • -Long power meter

Artoria Lily (Saber Lily) B/A (Balance)

  • +Start with +30 firepower
  • +Co zone effect +15 defense
  • +COP +35 luck
  • +SCOP deal -5HP global
  • -Not scary
  • -Anyone can over shadow this young king
  • -Long power meter

Artoria Alter (Saber Alter) S/SSS (Offensive)

  • +Start with +80 firepower
  • +Co zone effect +15 defense
  • +COP +70 firepower
  • +SCOP deal -9HP global
  • -An Excalibur Morgan at your face!
  • -Scary to face her due to her firepower

Trivia

Some of the Co's in this mods I add in some bit of memes & humor for some certain characters.

The Tagpower names are from Carnival Phanstasm, Type Moon Manga books mainly the Type Moon Academy Chibichuki, Fate series (mainline) & Tsukihime & Melty Blood in general