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Possible values are:
Possible values are:
{| class="wikitable"
{| class="wikitable" style="margin:auto;text-align: center"
!colspan="10"|Ground Units
|+ Ground Units and their weapon strings
|-
|-
|style="text-align: center;"|'''ANTITANKCANNON'''
!Ground Units !!Primary Weapon String!! Secondary Weapon String
|style="text-align: center;"|'''APC'''
|'''ANTITANKCANNON'''||N/A||N/A
|style="text-align: center;"|'''ARTILLERY'''
|style="text-align: center;"|'''FLAK'''<ref>Same Unit as Anti Air</ref>
|-
|-
|style="text-align: center;"|'''FLARE'''
|'''APC'''||N/A||N/A
|style="text-align: center;"|'''HEAVY_TANK'''<ref>Same Unit as Md Tank</ref>
|style="text-align: center;"|'''HOELLIUM'''<ref>Same Unit as Oozium</ref>
|style="text-align: center;"|'''LIGHT_TANK'''<ref>Same Unit as Tank</ref>
|-
|-
|style="text-align: center;"|'''MEGATANK'''
|'''ARTILLERY'''||N/A||N/A
|style="text-align: center;"|'''MISSILE'''
|style="text-align: center;"|'''NEOTANK'''
|style="text-align: center;"|'''PIPERUNNER'''
|-
|-
|style="text-align: center;"|'''RECON'''
|'''FLAK'''<ref>Same Unit as Anti Air</ref>||N/A||N/A
|style="text-align: center;"|'''ROCKETTHROWER'''<ref>Same Unit as Rocket Launcher</ref>
|style="text-align: center;"|'''ZCOUNIT_AUTO_TANK'''<ref>CO Unit of Jugger, Epoch, Rattigan</ref>
|style="text-align: center;"|'''ZCOUNIT_CHAPERON'''
|-
|-
|style="text-align: center;"|'''ZCOUNIT_CRYSTAL_TANK'''<ref>CO Unit of Sabaki, Von Bolt, Caulder</ref>
|'''FLARE'''
|style="text-align: center;"|'''ZCOUNIT_HOT_TANK'''<ref>CO Unit of Koal, Will, Adder</ref>
|style="text-align: center;"|'''ZCOUNIT_INTEL_TRUCK'''<ref>CO Unit of Sonja, Conrad, Lin, Walter</ref>
|style="text-align: center;"|'''ZCOUNIT_IRON_SHIELD_GENERATOR'''<ref>CO Unit of Ozzy, Napoleon</ref>
|-
|-
|style="text-align: center;"|'''ZCOUNIT_LOGIC_TRUCK'''<ref>CO Unit of Colin, Sasha, Yukio</ref>
|'''HEAVY_TANK'''<ref>Same Unit as Md Tank</ref>
|style="text-align: center;"|'''ZCOUNIT_NEOSPIDER_TANK'''<ref>CO Unit of Lash, Minamoto,Melanthe</ref>
|style="text-align: center;"|'''ZCOUNIT_REPAIR_TANK'''<ref>CO Unit of Andy, Brenner, Alexis</ref>
|style="text-align: center;"|'''ZCOUNIT_ROYAL_GUARD'''<ref>CO Unit of Kanbei, Peter</ref>
|-
|-
|style="text-align: center;"|'''ZCOUNIT_SIEGE_CANNON'''<ref>CO Unit of Gage, Grit, Smitan, Nana </ref>
|'''HOELLIUM'''<ref>Same Unit as Oozium</ref>
|style="text-align: center;"|'''ZCOUNIT_SMUGGLER'''<ref>CO Unit of Hachi, Varlot, Sanjuro </ref>
|-
|style="text-align: center;"|'''ZCOUNIT_TANK_HUNTER'''<ref>CO Unit of Max, Jake, Jess, Robosturm </ref>
|'''LIGHT_TANK'''<ref>Same Unit as Tank</ref>
|-
|'''MEGATANK'''
|-
|'''MISSILE'''
|-
|'''NEOTANK'''
|-
|'''PIPERUNNER'''
|-
|'''RECON'''
|-
|'''ROCKETTHROWER'''<ref>Same Unit as Rocket Launcher</ref>
|-
|'''ZCOUNIT_AUTO_TANK'''<ref>CO Unit of Jugger, Epoch, Rattigan</ref>
|-
|'''ZCOUNIT_CHAPERON'''
|-
|'''ZCOUNIT_CRYSTAL_TANK'''<ref>CO Unit of Sabaki, Von Bolt, Caulder</ref>
|-
|'''ZCOUNIT_HOT_TANK'''<ref>CO Unit of Koal, Will, Adder</ref>
|-
|'''ZCOUNIT_INTEL_TRUCK'''<ref>CO Unit of Sonja, Conrad, Lin, Walter</ref>
|-
|'''ZCOUNIT_IRON_SHIELD_GENERATOR'''<ref>CO Unit of Ozzy, Napoleon</ref>
|-
|'''ZCOUNIT_LOGIC_TRUCK'''<ref>CO Unit of Colin, Sasha, Yukio</ref>
|-
|'''ZCOUNIT_NEOSPIDER_TANK'''<ref>CO Unit of Lash, Minamoto,Melanthe</ref>
|-
|'''ZCOUNIT_REPAIR_TANK'''<ref>CO Unit of Andy, Brenner, Alexis</ref>
|-
|'''ZCOUNIT_ROYAL_GUARD'''<ref>CO Unit of Kanbei, Peter</ref>
|-
|'''ZCOUNIT_SIEGE_CANNON'''<ref>CO Unit of Gage, Grit, Smitan, Nana </ref>
|-
|'''ZCOUNIT_SMUGGLER'''<ref>CO Unit of Hachi, Varlot, Sanjuro </ref>
|-
|'''ZCOUNIT_TANK_HUNTER'''<ref>CO Unit of Max, Jake, Jess, Robosturm </ref>
|}
|}



Revision as of 21:35, 5 October 2023

Notice: Infantry Units are not included in this list, as they are their own Type.

Ground Units stats and properties can be modified as a whole, by using the GameEnums.UnitType_Ground variable. For instance:

CO_TEST.getOffensiveBonus = function (co, attacker, atkPosX, atkPosY,
    defender, defPosX, defPosY, isDefender, action,luckmode, map) {

    if (co.getIsCO0() === true) {
            switch (co.getPowerMode()) {

            case GameEnums.PowerMode_Power:
                if (attacker.getUnitType() === GameEnums.UnitType_Ground) {
                    return 30;
                }
            break; 
       //rest of the code goes here
       }

    }

}


Increases the Offense of Ground Units by 30% during the CO Power.

Modifying stats or properties of specific Units

Each Unit can be modified through a comparison of the UnitID. The Unit ID can be obtained through unit.getUnitID() And it's of a String type.

Possible values are:

Ground Units and their weapon strings
Ground Units Primary Weapon String Secondary Weapon String ANTITANKCANNON N/A N/A
APC N/A N/A
ARTILLERY N/A N/A
FLAK[1] N/A N/A
FLARE
HEAVY_TANK[2]
HOELLIUM[3]
LIGHT_TANK[4]
MEGATANK
MISSILE
NEOTANK
PIPERUNNER
RECON
ROCKETTHROWER[5]
ZCOUNIT_AUTO_TANK[6]
ZCOUNIT_CHAPERON
ZCOUNIT_CRYSTAL_TANK[7]
ZCOUNIT_HOT_TANK[8]
ZCOUNIT_INTEL_TRUCK[9]
ZCOUNIT_IRON_SHIELD_GENERATOR[10]
ZCOUNIT_LOGIC_TRUCK[11]
ZCOUNIT_NEOSPIDER_TANK[12]
ZCOUNIT_REPAIR_TANK[13]
ZCOUNIT_ROYAL_GUARD[14]
ZCOUNIT_SIEGE_CANNON[15]
ZCOUNIT_SMUGGLER[16]
ZCOUNIT_TANK_HUNTER[17]


Of these, the ones with the ZCOUNIT_ prefix are Units specific to COs that cannot be deployed by the rest.

Notes

  1. ↑ Same Unit as Anti Air
  2. ↑ Same Unit as Md Tank
  3. ↑ Same Unit as Oozium
  4. ↑ Same Unit as Tank
  5. ↑ Same Unit as Rocket Launcher
  6. ↑ CO Unit of Jugger, Epoch, Rattigan
  7. ↑ CO Unit of Sabaki, Von Bolt, Caulder
  8. ↑ CO Unit of Koal, Will, Adder
  9. ↑ CO Unit of Sonja, Conrad, Lin, Walter
  10. ↑ CO Unit of Ozzy, Napoleon
  11. ↑ CO Unit of Colin, Sasha, Yukio
  12. ↑ CO Unit of Lash, Minamoto,Melanthe
  13. ↑ CO Unit of Andy, Brenner, Alexis
  14. ↑ CO Unit of Kanbei, Peter
  15. ↑ CO Unit of Gage, Grit, Smitan, Nana
  16. ↑ CO Unit of Hachi, Varlot, Sanjuro
  17. ↑ CO Unit of Max, Jake, Jess, Robosturm