Line 33: Line 33:
|+ Air units and their weapon strings
|+ Air units and their weapon strings
|-
|-
!Air Units !! Weapon Strings
!Air Units !!Primary Weapon String!! Secondary Weapon String
|-
|-
|'''K_HELI'''<ref>Same Unit as Battlecopters</ref> || N/A
|'''K_HELI'''<ref>Same Unit as Battlecopters</ref> || WEAPON_AIR_TO_GROUND_MISSILE ||WEAPON_K_HELI_MG
|-
|-
|'''T_HELI'''<ref>Same Unit as Transport Copters</ref>|| N/A
|'''T_HELI'''<ref>Same Unit as Transport Copters</ref>|| N/A||N/A
|-
|-
|'''DUSTER'''<ref>Same Unit as that from Days of Ruin/Dark Conflict</ref>|| N/A
|'''DUSTER'''<ref>Same Unit as that from Days of Ruin/Dark Conflict</ref>|| WEAPON_AIRPLANE_MG||N/A
|-
|-
|'''BOMBER'''||N/A
|'''BOMBER'''||WEAPON_BOMB||N/A
|-
|-
|'''STEALTHBOMBER'''||N/A
|'''STEALTHBOMBER'''||WEAPON_STEALTHROCKET||N/A
|-
|-
|'''TRANSPORTPLANE'''||N/A
|'''TRANSPORTPLANE'''||N/A||N/A
|-
|-
|'''FIGHTER'''||N/A
|'''FIGHTER'''||WEAPON_AIR_TO_AIR_MISSILE||N/A
|-
|-
|'''WATERPLANE'''<ref>Same Unit as that from Days of Ruin/Dark Conflict</ref>||N/A
|'''WATERPLANE'''<ref>Same Unit as that from Days of Ruin/Dark Conflict</ref>||N/A

Revision as of 21:11, 5 October 2023

Air Units' stats and properties can be modified as a whole, by using the GameEnums.UnitType_Air variable.For instance:

CO_TEST.getOffensiveBonus = function (co, attacker, atkPosX, atkPosY,
    defender, defPosX, defPosY, isDefender, action,luckmode, map) {

    if (co.getIsCO0() === true) {
            switch (co.getPowerMode()) {

            case GameEnums.PowerMode_Power:
                if (attacker.getUnitType() === GameEnums.UnitType_Air) {
                    return 30;
                }
            break; 
       //rest of the code goes here
       }

    }

}


Increases the Offense of Air Units by 30% during the CO Power.


Modifying stats or properties of specific Units

Each Unit can be modified through a comparison of the UnitID. The Unit ID can be obtained through unit.getUnitID() And it's of a String type.

Possible values are, along with their weapon names:

Air units and their weapon strings
Air Units Primary Weapon String Secondary Weapon String
K_HELI[1] WEAPON_AIR_TO_GROUND_MISSILE WEAPON_K_HELI_MG
T_HELI[2] N/A N/A
DUSTER[3] WEAPON_AIRPLANE_MG N/A
BOMBER WEAPON_BOMB N/A
STEALTHBOMBER WEAPON_STEALTHROCKET N/A
TRANSPORTPLANE N/A N/A
FIGHTER WEAPON_AIR_TO_AIR_MISSILE N/A
WATERPLANE[4] N/A
ZCOUNIT_KIROV[5] N/A
BLACK_BOMB N/A


Of these, the ones with the ZCOUNIT_ prefix are Units specific to COs that cannot be deployed by the rest.

Notes

  1. ↑ Same Unit as Battlecopters
  2. ↑ Same Unit as Transport Copters
  3. ↑ Same Unit as that from Days of Ruin/Dark Conflict
  4. ↑ Same Unit as that from Days of Ruin/Dark Conflict
  5. ↑ CO Unit of Tasha, Eagle, Waylon