Infantry Units stats and properties can be modified as a whole, by using the GameEnums.UnitType_Infantry variable:
For instance:
Modifying stats or properties of specific Units
Each Unit can be modified through a comparison of the UnitID. The Unit ID can be obtained through unit.getUnitID() And it's of a String type.
Possible values are:
Ground Units | |||||||||
---|---|---|---|---|---|---|---|---|---|
INFANTRY | MECH | SNIPER | MOTORBIKE[1] | ||||||
ZCOUNIT_PARTISAN | ZCOUNIT_COMMANDO[2] | ZCOUNIT_RANGER[3] | ZCOUNIT_AT_CYCLE[4] |
Of these, the ones with the ZCOUNIT_ prefix are Units specific to COs that cannot be deployed by the rest.