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==Filling up CO stars==
==Filling up CO stars==
You may fill up or modify the number of stars a given CO has filled up with the following:
You may fill up or modify the number of stars a given CO has filled up. Start by opening the game console by pressing '''f1''' while in a game map. There type the following:


<syntaxhighlight lang="javascript">
<syntaxhighlight lang="javascript">
setDeveloperMode(true);


game:game.getMap().getPlayer(0).getCO(0).setPowerFilled(99);
game:game.getMap().getPlayer(0).getCO(0).setPowerFilled(99);

Revision as of 04:46, 4 February 2023

There are mechanisms intended to help debug the game.

Printing to the console

The game has an integrated function which you can use to debug output

GameConsole.print("String", 1);

Passing the 1 as a parameter, allows you to see the output, when you press F1, while the game is open.

Setting Debug Log Levels

The Commander_Wars.ini file includes options to output more debug data into the game's console. By setting LogActions to true, you can get more detailed information about the running functions in the game.

Filling up CO stars

You may fill up or modify the number of stars a given CO has filled up. Start by opening the game console by pressing f1 while in a game map. There type the following:

setDeveloperMode(true);

game:game.getMap().getPlayer(0).getCO(0).setPowerFilled(99);

the setPowerFilled() parameter, sets the number of stars filled.