Map Scripting/Custom Campaign editing: Revision history

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31 October 2023

  • curprev 14:5814:58, 31 October 2023Knightlord07 talk contribs 2,884 bytes +2,884 Created page with "This is an tutorial part of how to edit your map script work for creating your own custom campaign/scenarios The first important part is var Constructor = function() {} in order to work. Next is this immediateStart if you want a certain co's to start the game without picking a CO before starting The Victoryinfo is not that important but it an optional if you want to have a victory text in the info when looking at the objectives this.getVictoryInfo = function()..."